I've always been a fan of Battlefield's approach to player connectivity: you can search for a random match with "best" connectivity or browse servers by map and region, in BF3 you even got ping numbers (which is what really matters regarding latency problems). In COD I am frequently placed in random lobbies, in languages other than my own (I can't assume that the other players are in another country, but the evidence is there), and I have no way of knowing exact connection parameters (ping, player region, not even the bars from previous CoD titles are present). So, I have no way of knowing whether I should just leave a lobby because my "lag" is too much, or if I should just suck it up and play harder. I can only estimate latency issues based on how quickly I get killed, and right now I am usually killed with only one bullet hit registering on my screen in non-hardcore matches.
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